Mouse | No Such Thing, Episode Five: Youth, Gaming, and Game Design

September 27, 2017

No Such Thing, Episode Five: Youth, Gaming, and Game Design

Listen now to No Such Thing: Episode Five, Youth, Gaming, and Game Design. In this episode, two youth reflect on their pathways into game design. No Such Thing is a podcast about "the promise and reality of learning with technology" by Marc Lesser, Mouse Senior Director of Learning Design.

No Such Thing: Episode Five; Youth, Gaming, and Game Design

Two youth reflect on their pathways into game design

Geneva and Mickell are products of NYC Public Schools, a handful of key programs for aspiring young digital creators, and (eventually) some supportive families. We cover lots of territory in this episode. Mickell takes us to school on game genres, and together they reflect on what key supports helped them pursue their passion. We also scratch the surface on gaming and gender, and Naomi Clark pops by to offer some ideas about why boys might be quicker to identify as a “gamer” than girls.

About No Such Thing

The show is about learning with technology, the realities and exciting potential, but it’s also about youth and the practitioners who support them –- youth developers, museum educators, teachers, mentors, counselors, parents–as they grow their identity, and journey forward.

The show is produced in partnership with City University of New York’s Masters Program in Youth Studies (learn more on the School of Professional Studies website) and Mouse, a national youth development nonprofit that believes in technology as a force for good.

Find No Such Thing on iTunesGooglePlay, and Stitcher.  See show notes for all episodes and learn more: nosuchthingpodcast.wordpress.com

Listen now to "No Such Thing: Episode Six" on mouse.org

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