Work

We connect content, programs, and digital platforms to establish a
powerful culture that engages learners. These principles guide our work:

  • Learning loves play
  • Making is learning
  • Human interaction, above all
  • Agency supports identity
  • Technology is a thinking tool

Learning Design

We focus on competency, literacy, and dispositions for success in a digital age. We design original, project-driven learning content that helps youth build their ability to create technology with purpose, while exploring computing, electronics, games, design, and more.

Mouse believes that learning technology is no longer about basic engineering, computation, or information alone, but building the skills and senses to apply technology creatively to make a positive impact in the world around them.

Connect students’ interests to skills and expertise

Apply skills to address local and global issues

Engaging lessons and projects for group and individual work

Build digital age literacies through problem solving and iteration

Mouse Create

Mouse Create is our online learning platform designed for young people to build the skills they need to apply design and technology creatively to the world around them.  

Our projects and courses help educators build an environment for learners to explore, deepen, and practice creative and technical identities over time.

Educators from schools, community centers, and afterschool providers partner with Mouse to integrate Mouse project curriculum into their programs and classes, choosing from courses that cover circuitry, game design, web literacy, coding, green technology, and more.

Courses

Fixers, makers, designers, and media experts establish the foundations of digital age skills using courses that fit best with their interests and resources. Courses accelerate positive youth development outcomes, build practical expertise, and helps educators learn alongside their students.

Click on each course below or see more detail in our Courses Overview.

Circuitry & Electronics

The Circuitry & Electronics course encourages teams to design, create, tinker, and build with technology. 

Participants build analog circuits with components like LEDs, transistors, and sensors. They program an Arduino microcontroller to create a digital music maker and light chaser. The course ends with participants designing and building their own digital circuit prototype.

Coding

Mouse’s Coding course allows groups to get familiar with one of today’s most valuable 21st century skills. This course includes front-end web design skills with activities on HTML, CSS and JavaScript, as well as experiences with a few languages and basic computer programming processes.

Design with Purpose

Groups working on the Design with Purpose course will research, brainstorm, prototype, and share their own technology innovation.  

By practicing and applying the Human-Centered Design process, youth will learn to empathize with their users and design technologies that address an authentic need.  

Digital Portfolios

The Digital Portfolios Course helps students design digital learning portfolios that will allow them to track successes that embody the full breadth of their interests in school or out. Students will learn what it takes to document projects, reflect on accomplishments and design high-quality digital portfolios that they can confidently show off to employers or college admissions counselors.

Green Tech

The Green Tech course turns groups into sustainable technology leaders in their community. Youth build electricity generators, make batteries with everyday materials, and add solar panels to electric toys in order to better navigate the science behind eco-friendly technology.

Youth will also experiment to improve the technology carbon footprint at their school and lead a action campaign with their findings.

IT Essentials & Admin

Two IT courses (Essentials and Admin) offer projects that introduce a broad foundation of computer literacy and computer science essentials for groups that are looking for great experience learning IT skills. 

Participants will get hands-on with desktop and mobile hardware, software, network & Internet mechanics, operating systems, and security.

Intro to Design

The Intro to Design course gives youth the skills they need to begin creating original graphics, visual displays, animations and models.  

Participants learn the essential elements to consider when engaging in graphic and 3D design. They use color wheels to choose color schemes, practice design layout techniques and create an original typeface. They also learn how to draw shapes and objects in 3D and to create models in 3D CAD (computer-assisted design) software.

Serious Games

The Serious Game Design course introduces youth to the building blocks of game design and the world of socially responsible gaming. Participants then research, design, and code a game prototype in Scratch.

Sewable Tech

Sewable Tech combines STEM learning with artistic expression and crafting. In this course, students will learn to embed circuitry directly into fabric-- creating soft circuits, fabric switches and sewable sensors.

Tech Team

The Tech Team course is for groups looking to provide technical and user support at their site as a help desk. In addition to completing both IT courses, Tech Team groups participate in team building activities, build troubleshooting skills, develop routines and professional communication, and give back through community service.

Web Literacy

Our two Web courses (Web Literacy and Coding) are all about creating, sharing, and exploring on the Internet.

Activities cover a wide range of topics including HTML, CSS, and JavaScript basics, search engine optimization techniques, defining online identities, the rules of remixing and open source content, analyzing the credibility of websites, staying secure online, and tracking how exactly websites get data to and from Internet users.

Mouse Design League

Building on young people’s interest in creating new technologies, Mouse Design League is a youth design and technology program through which high school students learn about human-centered design and work with professional mentors to create technologies that address a social need.  See our recent projects!

Mouse has been running its Design League program for more than 10 years for NYC High School students.  With the support of the National Science Foundation, we will launch our first Design League in the Bronx with DreamYard in Fall 2017.

Our Learning Platform

Take a look at Mouse Create!


Educators and youth can select from many competency areas and create playlists that include the projects that best align with their learning and youth development goals.


Youth will receive digital badges through Credly to recognize their accomplishments, which they can share on social media networks and college applications.  Learn more about our Mouse Digital Badges.



When youth upload their work on Mouse Create, they can publish to a project gallery to share their work with others and provide feedback on projects submitted across the network.  




  • Group Playlists


    Educators and youth can select from many competency areas and create playlists that include the projects that best align with their learning and youth development goals.

  • Progress & Achievement


    Youth will receive digital badges through Credly to recognize their accomplishments, which they can share on social media networks and college applications.  Learn more about our Mouse Digital Badges.


  • Project Gallery


    When youth upload their work on Mouse Create, they can publish to a project gallery to share their work with others and provide feedback on projects submitted across the network.